A turn-based empire game · Coming soon

Lead a real country from the age of sail to the space age, one year a turn.

Five centuries, from tall ships to the space age. War, diplomacy, and trade against rival nations, on a hand-drawn pixel-art map.

Coming first to iPhone and iPad, then to Steam and Android. See platforms

A pixel-art map of forests, farmland, a river, and the sea, with four Russian cities, their name plates, roads, a railway, and small markers for farms, mines, and fishing fleets.

What it is

Sails to Stars is a turn-based empire game. You lead one of the world’s great countries from 1700 to 2200: found towns, explore, research, build, and decide when to make friends and when to make war. Each turn is one year, and the world changes with you, from sailing ships and muskets to railways, skyscrapers, fusion power, and orbit.

Years
1700 to 2200
Turns
500, one a year
Players
2 to 5
Eras
12

Five centuries, one year a turn

A game runs from 1700 to 2200: 500 turns through twelve eras, from the Frontier and the age of Steam to Fusion, Orbital, and Horizon. Your towns and your army change their look as your knowledge moves on.

Real countries

Lead the United States, China, Russia, India, Japan, Germany, the United Kingdom, France, Brazil, or Canada, each with its capital and its own list of city names. Prefer a blank slate? Switch to made-up nations.

War, peace, and deals

Meet your neighbors, then choose: stay at peace, declare war, or trade. Offer gold, technology, and maps, or ask for peace when a war turns against you. Battles are fought in rounds, with clear odds before you attack.

Rivals worth playing

Play against up to four computer players who follow your rules, see only what their own units see, and fight only when the odds favor them. Or play with family and friends: pass the device, and the map hides between turns.

Grow towns into cities

Found towns, work the land, build farms, mines, roads, and railways, research new technology, and choose a government. Open any of your towns to see it from inside, streets and all, and arrange its buildings.

Made to last

A hand-drawn pixel-art world, music made inside the game, and saves that keep working when the game updates. It plays fully offline, with no ads, no accounts, and no tracking.

A first look

All screenshots
A parchment card over the map reading Battle, 1793, Defeat, with the attack and defense values, the odds of 53 in 100, and the hits each side lost.
A battle. Every fight shows its odds first and says exactly what happened after. Here a Militia attacked into a forest and lost.
The Diplomacy window, showing peace with a neighbor since 1727 and an offer form with You give and You ask for columns for gold and maps, a Send the offer button, and Declare war.
Diplomacy. Make an offer: gold, technology, and maps on each side, or declare war if talking fails.

Where you can play

Platforms in detail

Nothing is released yet. Here is the plan, in order.

  • Coming first iPhone and iPad App Store
  • Coming first Mac App Store, on Apple silicon Macs
  • Planned Windows Steam
  • Planned Mac Steam
  • Planned Linux Steam
  • Planned Android phones and tablets Google Play
  • Considering Windows Microsoft Store

Help us test it

We are looking for players to try Sails to Stars before it comes out and tell us what works and what doesn’t.

Tell us which devices you play on, and we will invite you as each version is ready to test: iPhone and iPad first, through Apple’s TestFlight app, then the others. Testing is free.

Sign up to test

Email and the consent box are required. Everything else is optional.

Which devices do you play on? (optional, tick any)

What happens next: your sign-up reaches us by email through Web3Forms, a form-delivery service, which keeps its own copy under its privacy policy. We use it only to invite you to test and to tell you when the game is out, never sell or share it, and delete it when you ask (info@btsaz.com). Beta places are limited, so we may not be able to invite everyone at once.

Questions

All questions
When does Sails to Stars come out?

There is no date yet. The game is playable and being polished now. The iPhone and iPad version comes first; join the beta to play it before release, and we will email you when it is out.

Is it free?

The price is not set yet, and we will say what it is before release. Testing the beta is free. The game has no ads.

What devices will it run on?

iPhone and iPad first, from the App Store, and Macs with Apple silicon through the same app. Then Windows, Mac, and Linux on Steam, and Android on Google Play. See Platforms for what is planned and in what order.

Does it work offline?

Yes. Everything the game needs is built in, and it never needs an internet connection. You can play on a plane.

What does the game collect about me?

Nothing. The game has no accounts, no ads, no analytics, and no tracking, and your saved games stay on your device. Read the full Sails to Stars privacy policy.